Lead Witch Studios
Verified IntelFrom Real-Time Graphics, to Post-Processing for commercial and trade-shows, there are not many challenges that have yet to be faced. 7 years of using Unreal 4, Unity, Maya, Blueprints, etc, and developing for Hololens, Oculus Quest 2 (and many more), I have used and dealt with all their unique quirks, met tight deadlines, and stayed within budget for dozens of projects for clients all over the world.
From Real-Time Graphics, to Post-Processing for commercial and trade-shows, there are not many challenges that have yet to be faced. 7 years of using Unreal 4, Unity, Maya, Blueprints, etc, and developing for Hololens, Oculus Quest 2 (and many more), I have used and dealt with all their unique quirks, met tight deadlines, and stayed within budget for dozens of projects for clients all over the world.
Corporate Firmographics
Entity classification and operating profile
- Industry
- Computer Software
- Company Type
- Privately Held
- Founded
- 2016
- Employee Bracket
- Myself Only
- Estimated Revenue Range
- Undisclosed
Geographic Coordinates
Headquarters address and regional territory
- Street Address
- Corporate address undisclosed
- City
- Metropolitan
- Region / State
- California
- Postal Code
- —
- Country
- United States
Digital Presence & Footprint
Verified domains, socials, and directory profiles
Frequently Asked Questions
Verified business inquiries and firmographic telemetry for Lead Witch Studios.